
The idea for the wall will be to work as a barrier. While it can be destroyed, any melee type units will be hurt by the spikes in front of the wall and may cause one of the poisonous pods to burst and spray poison at nearby friendly units.
I plan on modeling, texturing and when needed, creating the shader for it. it. Once the full game is out, we plan on integrating it for others to download. I put a marine next to it just to show for scale.
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