Tuesday, December 29, 2009

Seaside Castle: WIP 6



So I finally finished the tiling texture on the walkway. I hand painted this 512x512 using photo references. The base texture, AO and normals were handmade. I also added a roof piece in the back.

Tiling Texture:


Saturday, December 26, 2009

Seaside Castle: WIP 5




Here's another updated version with some actual pieces of the castle now! The skydome is temporary. I just wanted something to help out with the color instead of just having a black background. I'll make a more finalized one later on.

Thursday, December 24, 2009

Seaside Castle: WIP 4



Sorry I haven't updated on this scene in awhile, I've been busy with finals, other side projects and enjoying my first week off of Christmas break. But I'm back to work on it and made rigid rock modular piece. I also made a second version of the grassy hills that is more flat to give it more variety.

Tuesday, December 22, 2009

Deadman's Tales is a finalist for Best Art in a Game Mod for Epic's Make Something Unreal Contest!


Make Something Unreal Phase 4 Best Art in a Game Mod Finalists

Today the finalists were announced for the MSU Competition's Best Art category and Deadman's Tales is in it! The team and I are extremely excited about our chances to progress and are honored to be mentioned along side some other mods with fantastic and beautiful art!

Thursday, December 10, 2009

Seaside Castle: WIP 3: Lighting test 3





Playing around with the placement of the cliffs, added a new pillar/walkway, and of course the lighting as well! I'm still not happy with the grass, but that's for another time!

Saturday, December 5, 2009

Seaside Castle: WIP 3: Lighting test 2


Got the diffuse and spec on the cliff!

Seaside Castle: WIP 3: Lighting test 1



I wanted to take a look at the normals of the lowpoly cliff and play around with the new UDK's lighting!

Friday, December 4, 2009

Seaside Castle: WIP 2 Cliff Zbrush model

Continuing to work on this scene. I made a tileable cliff that will be placed around the scene that will hold up the castle and also be the base in the sand. I played around with the new Zbrush 3.5r3 brushes and found the polish brushes to be extremely useful when trying to create fine rock curves. I left the top of the hill untouched and will rework it when the low poly is made.

Thursday, December 3, 2009

Seaside Castle: WIP 1 Tower



I've begun work on a new scene. A seaside castle of sorts. This piece here is going to be in the background. I wanted to try and get the textures down for the roofing and concrete of the castle, so it all fits together of course. I'll be posting more in a bit!