Friday, November 13, 2009

Unearthly Challenge: Broken Wall


Currently, working on an Unearthly Challenge piece with a few friends. The first asset I worked on was this foreground broken wall piece. Inspired by Uncharted 2 art, I tried to focus on the really old, broken and poorly constructed feel of the asset. Originally made in Zbrush, with a low poly built on top after and Unwrapped using 3ds Max. The finish version shown here was imported and lit using UDK.

Inspiration


Zbrush model


UDK Render

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